@page "/register"
@inject IAuthService AuthService
@inject CustomAuthStateProvider AuthStateProvider
@inject NavigationManager Navigation
@inject ISettingsService SettingsService
@rendermode InteractiveServer
@T("Registrieren - Author Buddy", "Register - Author Buddy")
@code {
private string _language = "de";
private string username = string.Empty;
private string password = string.Empty;
private string confirmPassword = string.Empty;
private string errorMessage = string.Empty;
private bool isBusy;
private string T(string de, string en) => _language == "en" ? en : de;
protected override async Task OnInitializedAsync()
{
_language = await SettingsService.GetLanguageAsync() ?? "de";
}
private async Task HandleKeyDown(KeyboardEventArgs e)
{
if (e.Key == "Enter")
await DoRegister();
}
private async Task DoRegister()
{
if (string.IsNullOrWhiteSpace(username))
{
errorMessage = T("Bitte Benutzername eingeben.", "Please enter a username.");
return;
}
if (string.IsNullOrWhiteSpace(password))
{
errorMessage = T("Bitte Passwort eingeben.", "Please enter a password.");
return;
}
if (password != confirmPassword)
{
errorMessage = T("Passwörter stimmen nicht überein.", "Passwords do not match.");
return;
}
if (password.Length < 4)
{
errorMessage = T("Passwort muss mindestens 4 Zeichen lang sein.", "Password must be at least 4 characters long.");
return;
}
isBusy = true;
errorMessage = string.Empty;
try
{
var result = await AuthService.RegisterAsync(username, password);
if (result)
{
AuthStateProvider.NotifyStateChanged();
Navigation.NavigateTo("/");
}
else
{
errorMessage = T("Benutzername ist bereits vergeben.", "Username is already taken.");
}
}
catch (Exception ex)
{
errorMessage = $"{T("Fehler:", "Error:")} {ex.Message}";
}
finally
{
isBusy = false;
}
}
}